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Airport Layouts

Copy-proven layouts that respect pathfinding and capacity rules.

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Airport Layouts

The difference between a screenshot-worthy Itty Bitty Airport and a functional one is layout logic — taxi spines that reach the last placed jetway, terminals sized for capacity milestones, and upgrade paths that don’t require demolishing everything at 80 tiles. These proven templates respect BETA pathfinding from Taco Dev.

Layout principles (all stages)

  1. Runway → taxiway → jetway build order — runways and taxiways
  2. Indoor tiles hit next capacity milestone before runway overspend
  3. Last jetway placed = active traffic target — taxiway guide
  4. Verify planes with requirements checker

Template 1: Starter strip (0–40 capacity)

For: Beechcraft, Q400, 737

[Small Runway ═══════════════]

      [taxi]

   [Terminal 40 tiles]

    [Air Stairs / Small Jetbridge]
  • Small ATC overlooking runway
  • Single pier, 40 enclosed tiles
  • One active jetway placed last
  • Fund with codesbeginner guide

Template 2: Mid hub (40–80 capacity)

For: A320, 777, Firefighting

[Medium Runway ══════════════════]

           [taxi spine]
         ┌────┴────┐
    [Concourse A] [Concourse B]
     Small JB     Medium JB
     + Air Stairs
  • Medium ATC central
  • 60–80 indoor tiles split across concourses
  • Separate Air Stairs for Firefighting — jetways
  • Place 777 Medium Jetbridge last when farming 777

Template 3: Large cargo + jumbo (100–150 capacity)

For: Beluga, C-17, 747

[Large Runway ═══════════════════════]

              [taxi loop]
        ┌────────┼────────┐
   [Cargo Medium JB] [Pax Double JB]
        100-130 tiles    150+ tiles
  • Large ATC on central tower
  • Cargo wing (Medium Jetbridge) + passenger Double Jetbridge wing
  • 150 tiles minimum before 747 — Boeing 747 page
  • Terminal design modular 50-tile wings

Template 4: Endgame dual wide-body (120–200 capacity)

For: Concorde + A380

[Large Runway ═══════════════════════════]

                 [taxi main]
         ┌──────────┼──────────┐
   [Concorde Double JB]  [A380 Double JB]
        120+ tiles           200 tiles
              \            /
               [monorail loop]

Template 5: Water + land dual hub

For: Sea Plane + mainline jets

  • Asphalt Medium/Large hub for primary fleet
  • Separate Water Runway cove with 10+ tile shore terminal
  • Small ATC coverage for both — test pathfinding independently
  • Scenic outside boardwalk connection

Rebuilding safely

Screenshot before demolish — save and protect

Extra Save Slot (125R$) for layout experiments — tier list Gamepasses

Layout debugging

Income dropped? → planes not landing

Wrong plane at gate? → last-placed jetway order

747 won’t spawn? → count tiles — calculator


Airport layouts — Itty Bitty Airport BETA June 2026.

Frequently asked questions

What is the best starter layout?
Linear Small Runway parallel to a single terminal pier with one Air Stairs gate.
Best layout for Boeing 747?
Large Runway with Double Jetbridge concourse and direct taxi spine — 150+ indoor tiles.
How do layouts affect pathfinding?
Planes route to last placed jetway — layouts must connect that gate to runway.
Dual runway layouts?
Possible cosmetically; one Large Runway suffices for all late planes.
Endgame A380 layout?
200-tile terminal with separate Concorde and A380 Double Jetbridge concourses.
Can I rebuild without losing progress?
Demolish carefully — use save slots per save and protect guide.
Layout tools?
Use capacity calculator and plane requirements checker before building.